贪吃蛇游戏代码
这里提供一份简单的Python代码实现贪吃蛇游戏。
import pygame
import random
# 定义颜色变量
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
green = (0, 255, 0)
# 初始化pygame
pygame.init()
# 设置游戏窗口大小和标题
display_width = 800
display_height = 600
gameDisplay = pygame.display.set_mode((display_width, display_height))
pygame.display.set_caption('贪吃蛇')
# 设置游戏时钟
clock = pygame.time.Clock()
# 定义蛇的大小和速度
block_size = 10
snake_speed = 15
# 定义字体
font = pygame.font.SysFont(None, 25)
# 定义函数,显示得分
def score(score):
text = font.render("得分:" + str(score), True, black)
gameDisplay.blit(text, [0, 0])
# 定义函数,绘制蛇
def snake(block_size, snakeList):
for x_y in snakeList:
pygame.draw.rect(gameDisplay, green, [x_y[0], x_y[1], block_size, block_size])
# 定义游戏主函数
def gameLoop():
gameExit = False
gameOver = False
# 定义蛇的初始位置和长度
lead_x = display_width / 2
lead_y = display_height / 2
lead_x_change = 0
lead_y_change = 0
snakeList = []
snakeLength = 1
# 定义食物的初始位置
randAppleX = round(random.randrange(0, display_width - block_size) / 10.0) * 10.0
randAppleY = round(random.randrange(0, display_height - block_size) / 10.0) * 10.0
# 游戏循环
while not gameExit:
# 游戏结束,等待重新开始或退出
while gameOver:
gameDisplay.fill(white)
message = font.render("游戏结束! 按C重新开始,按Q退出游戏", True, black)
gameDisplay.blit(message, [display_width / 6, display_height / 3])
score(snakeLength - 1)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
gameExit = True
gameOver = False
if event.key == pygame.K_c:
gameLoop()
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
gameExit = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
lead_x_change = -block_size
lead_y_change = 0
elif event.key == pygame.K_RIGHT:
lead_x_change = block_size
lead_y_change = 0
elif event.key == pygame.K_UP:
lead_y_change = -block_size
lead_x_change = 0
elif event.key == pygame.K_DOWN:
lead_y_change = block_size
lead_x_change = 0
# 蛇越界,游戏结束
if lead_x >= display_width or lead_x < 0 or lead_y >= display_height or lead_y < 0:
gameOver = True
# 更新蛇的位置
lead_x += lead_x_change
lead_y += lead_y_change
# 绘制游戏背景
gameDisplay.fill(white)
# 绘制食物
pygame.draw.rect(gameDisplay, red, [randAppleX, randAppleY, block_size, block_size])
# 绘制蛇
snakeHead = []
snakeHead.append(lead_x)
snakeHead.append(lead_y)
snakeList.append(snakeHead)
if len(snakeList) > snakeLength:
del snakeList[0]
for x_y in snakeList[:-1]:
if x_y == snakeHead:
gameOver = True
snake(block_size, snakeList)
score(snakeLength - 1)
pygame.display.update()
# 蛇吃到食物
if lead_x == randAppleX and lead_y == randAppleY:
randAppleX = round(random.randrange(0, display_width - block_size) / 10.0) * 10.0
randAppleY = round(random.randrange(0, display_height - block_size) / 10.0) * 10.0
snakeLength += 1
# 控制游戏速度
clock.tick(snake_speed)
# 退出pygame
pygame.quit()
quit()
# 启动游戏
gameLoop()
运行代码,即可开始游戏。玩家通过键盘控制蛇的移动,蛇吃到食物后长度增加,蛇碰到边界或自己的身体则游戏结束。游戏结束后,可以按C重新开始游戏,按Q退出游戏。
原文地址: https://www.cveoy.top/t/topic/09s 著作权归作者所有。请勿转载和采集!