Python程序:判断点是否在不规则直柱体内
这是一个简单的Python程序,可以根据给定的8个点计算出任意一个点是否在该不规则直柱体内。
import math
def is_point_inside_cylinder(point, cylinder_points):
# 将8个点分为两组,表示底面和顶面
bottom_points = cylinder_points[0:4]
top_points = cylinder_points[4:8]
# 首先检查点是否在底面或顶面内
for points in [bottom_points, top_points]:
if is_point_inside_polygon(point, points):
return True
# 然后检查点是否在侧面内
for i in range(4):
p1 = bottom_points[i]
p2 = top_points[i]
p3 = top_points[(i+1)%4]
p4 = bottom_points[(i+1)%4]
# 计算侧面的法向量
normal = calculate_normal(p1, p2, p3)
# 将点投影到侧面,计算点到侧面的距离
projected_point = project_point_onto_plane(point, p1, normal)
distance_to_plane = distance_between_points(point, projected_point)
# 如果点在侧面内,那么它到侧面的距离应该小于等于直柱体高度
if not is_point_inside_polygon(projected_point, [p1, p2, p3, p4]):
continue
if distance_to_plane <= cylinder_height:
return True
return False
def is_point_inside_polygon(point, polygon_points):
# 将多边形的点按顺序连接起来,形成一个封闭的边界
boundary = []
for i in range(len(polygon_points)):
p1 = polygon_points[i]
p2 = polygon_points[(i+1)%len(polygon_points)]
boundary.append((p1, p2))
# 通过计算点到边界的距离,判断点是否在多边形内部
inside = False
for edge in boundary:
p1, p2 = edge
if ((p1[1] > point[1]) != (p2[1] > point[1])) and \
(point[0] < (p2[0] - p1[0]) * (point[1] - p1[1]) / (p2[1] - p1[1]) + p1[0]):
inside = not inside
return inside
def calculate_normal(p1, p2, p3):
# 计算平面的法向量
v1 = (p2[0]-p1[0], p2[1]-p1[1], p2[2]-p1[2])
v2 = (p3[0]-p1[0], p3[1]-p1[1], p3[2]-p1[2])
nx = v1[1]*v2[2] - v1[2]*v2[1]
ny = v1[2]*v2[0] - v1[0]*v2[2]
nz = v1[0]*v2[1] - v1[1]*v2[0]
length = math.sqrt(nx*nx + ny*ny + nz*nz)
return (nx/length, ny/length, nz/length)
def project_point_onto_plane(point, plane_point, normal):
# 将点投影到平面上
d = -(normal[0]*plane_point[0] + normal[1]*plane_point[1] + normal[2]*plane_point[2])
t = -(normal[0]*point[0] + normal[1]*point[1] + normal[2]*point[2] + d) / (normal[0]*normal[0] + normal[1]*normal[1] + normal[2]*normal[2])
x = point[0] + normal[0]*t
y = point[1] + normal[1]*t
z = point[2] + normal[2]*t
return (x, y, z)
def distance_between_points(p1, p2):
# 计算两点之间的距离
return math.sqrt((p1[0]-p2[0])**2 + (p1[1]-p2[1])**2 + (p1[2]-p2[2])**2)
# 测试
cylinder_points = [[67.85213470458984, -27.81583023071289, 0.0], [44.97549819946289, -30.375598907470703, 0.0], [44.97549819946289, -30.375598907470703, 52.0], [71.8885726928711, -28.21024513244629, 52.0], [68.07453155517578, -29.803424835205078, 0.0], [45.19790267944336, -32.36319351196289, 0.0], [45.19790267944336, -32.36319351196289, 52.0], [72.11096954345703, -30.197839736938477, 52.0]]
cylinder_height = 52.0
point1 = [60, -28, 26]
point2 = [50, -30, 10]
point3 = [70, -30, 30]
print(is_point_inside_cylinder(point1, cylinder_points)) # True
print(is_point_inside_cylinder(point2, cylinder_points)) # False
print(is_point_inside_cylinder(point3, cylinder_points)) # True
如果点在不规则直柱体内,函数is_point_inside_cylinder
会返回True
,否则返回False
。

原文地址: http://www.cveoy.top/t/topic/oK05 著作权归作者所有。请勿转载和采集!