用Java写一个Bukkit120的BungeeCord与Spigot进行通信的 玩家用指令进行跨服传送功能
下面是一个使用Java编写的示例代码,用于在BungeeCord和Spigot之间实现跨服传送功能:
在BungeeCord插件中创建一个命令处理器类,用于处理玩家输入的指令,并将其转发到Spigot服务器:
import net.md_5.bungee.api.CommandSender;
import net.md_5.bungee.api.plugin.Command;
import net.md_5.bungee.api.plugin.Plugin;
public class TeleportCommand extends Command {
private Plugin plugin;
public TeleportCommand(Plugin plugin) {
super("teleport");
this.plugin = plugin;
}
@Override
public void execute(CommandSender sender, String[] args) {
if (args.length != 2) {
sender.sendMessage("Usage: /teleport <player> <server>");
return;
}
String player = args[0];
String server = args[1];
plugin.getProxy().getPlayer(player).connect(plugin.getProxy().getServerInfo(server));
}
}
在Spigot插件中创建一个命令处理器类,用于处理玩家输入的指令,并将其转发到BungeeCord服务器:
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public class TeleportCommand implements CommandExecutor {
private Plugin plugin;
public TeleportCommand(Plugin plugin) {
this.plugin = plugin;
}
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
if (!(sender instanceof Player)) {
sender.sendMessage("Only players can use this command.");
return true;
}
Player player = (Player) sender;
if (args.length != 2) {
player.sendMessage("Usage: /teleport <player> <server>");
return true;
}
String targetPlayer = args[0];
String targetServer = args[1];
plugin.getServer().getMessenger().sendToBungeeCord("teleport " + targetPlayer + " " + targetServer);
return true;
}
}
在BungeeCord插件的主类中注册命令处理器:
import net.md_5.bungee.api.plugin.Plugin;
public class MyPlugin extends Plugin {
@Override
public void onEnable() {
getProxy().getPluginManager().registerCommand(this, new TeleportCommand(this));
}
}
在Spigot插件的主类中注册命令处理器:
import org.bukkit.plugin.java.JavaPlugin;
public class MyPlugin extends JavaPlugin {
@Override
public void onEnable() {
getCommand("teleport").setExecutor(new TeleportCommand(this));
}
}
这样,当玩家在Spigot服务器中输入/teleport <player> <server>的指令时,该指令将被转发到BungeeCord服务器,并在BungeeCord服务器中执行相应的跨服传送操作。注意,你需要将这些代码适配到你的插件环境中,确保正确引入相关的依赖库和配置文件。
原文地址: https://www.cveoy.top/t/topic/icbh 著作权归作者所有。请勿转载和采集!