要实现Bukkit1.20的Spigot与BungeeCord进行通信,可以使用BungeeCord提供的插件消息来实现跨服传送功能。以下是一个简单的示例代码:

在Bukkit1.20的Spigot插件中,创建一个命令处理类(例如CrossServerTeleportCommand.java):

import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;

public class CrossServerTeleportCommand implements CommandExecutor {

    @Override
    public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
        if (!(sender instanceof Player)) {
            sender.sendMessage("该命令只能由玩家执行!");
            return true;
        }

        Player player = (Player) sender;
        if (args.length < 2) {
            player.sendMessage("用法:/crosstpsend <服务器名称> <玩家名称>");
            return true;
        }

        String serverName = args[0];
        String playerName = args[1];

        // 发送插件消息给BungeeCord
        player.sendPluginMessage(YourPlugin.getInstance(), "BungeeCord", ("ConnectOther " + playerName + " " + serverName).getBytes());

        return true;
    }
}

在Bukkit1.20的Spigot插件的主类中注册该命令处理类:

import org.bukkit.plugin.java.JavaPlugin;

public class YourPlugin extends JavaPlugin {

    private static YourPlugin instance;

    @Override
    public void onEnable() {
        instance = this;

        // 注册命令处理类
        getCommand("crosstpsend").setExecutor(new CrossServerTeleportCommand());

        // 注册插件消息通道
        getServer().getMessenger().registerOutgoingPluginChannel(this, "BungeeCord");
    }

    public static YourPlugin getInstance() {
        return instance;
    }
}

在BungeeCord插件的主类中,监听插件消息并执行玩家跨服传送:

import net.md_5.bungee.api.plugin.Plugin;
import net.md_5.bungee.api.plugin.PluginManager;
import net.md_5.bungee.api.plugin.Listener;
import net.md_5.bungee.api.event.PluginMessageEvent;
import net.md_5.bungee.event.EventHandler;

public class YourBungeePlugin extends Plugin implements Listener {

    @Override
    public void onEnable() {
        PluginManager pluginManager = getProxy().getPluginManager();
        pluginManager.registerListener(this, this);
    }

    @EventHandler
    public void onPluginMessage(PluginMessageEvent event) {
        if (!event.getTag().equals("BungeeCord")) {
            return;
        }

        if (!(event.getSender() instanceof Player)) {
            return;
        }

        byte[] data = event.getData();
        String message = new String(data);

        if (message.startsWith("ConnectOther")) {
            String[] args = message.split(" ");
            if (args.length < 3) {
                return;
            }

            String playerName = args[1];
            String serverName = args[2];

            // 执行玩家跨服传送
            getProxy().getPlayer(playerName).connect(getProxy().getServerInfo(serverName));
        }
    }
}

以上示例代码中,Bukkit1.20的Spigot插件通过发送插件消息给BungeeCord,实现了玩家跨服传送功能。BungeeCord插件监听插件消息,并执行玩家跨服传送操作。请根据实际情况进行调整和修改。

用Java写一个Bukkit120的Spigot与BungeeCord进行通信的 玩家用指令进行跨服传送功能

原文地址: http://www.cveoy.top/t/topic/ica2 著作权归作者所有。请勿转载和采集!

免费AI点我,无需注册和登录