cocos2dx-20升级为cocos2dx-317后menu的itemForTouch改成什么了
在Cocos2d-x 3.17中,MenuItem类的itemForTouch方法已被移除,取而代之的是onTouchBegan和onTouchEnded方法。您可以使用以下代码示例来实现类似的功能:
bool YourClass::onTouchBegan(Touch* touch, Event* event)
{
if (event->getCurrentTarget()->getBoundingBox().containsPoint(touch->getLocation()))
{
// 当用户点击了该节点时执行的代码
return true;
}
return false;
}
void YourClass::onTouchEnded(Touch* touch, Event* event)
{
// 当用户松开了点击的节点时执行的代码
}
// 使用示例
auto menuItem = MenuItemImage::create("normal.png", "selected.png", CC_CALLBACK_1(YourClass::menuCallback, this));
menuItem->setAnchorPoint(Vec2::ANCHOR_MIDDLE);
menuItem->setPosition(visibleSize.width / 2, visibleSize.height / 2);
auto menu = Menu::create(menuItem, nullptr);
menu->setPosition(Vec2::ZERO);
menu->setAnchorPoint(Vec2::ZERO);
this->addChild(menu);
auto listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = CC_CALLBACK_2(YourClass::onTouchBegan, this);
listener->onTouchEnded = CC_CALLBACK_2(YourClass::onTouchEnded, this);
this->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener, menuItem);
在这个示例中,YourClass是您的自定义类,menuCallback是一个回调函数,用于处理菜单项的点击事件。您可以根据您的需求在onTouchBegan和onTouchEnded方法中执行相应的代码
原文地址: https://www.cveoy.top/t/topic/hWEy 著作权归作者所有。请勿转载和采集!