用Java写一个Bukkit1201的 放置箱子后自动上锁并显示HolographicDisplays文字两个箱子合并后只显示一个的HolographicDisplays文字并且插件重载后HolographicDisplays文字会重新显示出来
以下是一个示例代码,可以实现你描述的功能:
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.Chest;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.java.JavaPlugin;
import com.gmail.filoghost.holographicdisplays.api.Hologram;
import com.gmail.filoghost.holographicdisplays.api.HolographicDisplaysAPI;
import com.gmail.filoghost.holographicdisplays.api.line.TextLine;
public class ChestLockPlugin extends JavaPlugin implements Listener {
private Hologram hologram;
@Override
public void onEnable() {
Bukkit.getPluginManager().registerEvents(this, this);
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
Block placedBlock = event.getBlock();
if (placedBlock.getType() == Material.CHEST) {
Chest chest = (Chest) placedBlock.getState();
// 设置箱子为上锁状态
chest.setCustomName("Locked Chest");
chest.update();
// 创建并显示HolographicDisplays文字
Location hologramLocation = placedBlock.getLocation().add(0.5, 1.5, 0.5);
hologram = HolographicDisplaysAPI.createHologram(this, hologramLocation);
TextLine textLine = hologram.appendTextLine("Locked Chest");
hologram.spawn();
}
}
@EventHandler
public void onInventoryClose(InventoryCloseEvent event) {
Inventory inventory = event.getInventory();
if (inventory.getHolder() instanceof Chest) {
Chest chest = (Chest) inventory.getHolder();
// 检查合并的箱子
Block chestBlock = chest.getBlock();
Block adjacentChestBlock = chestBlock.getRelative(BlockFace.EAST);
if (adjacentChestBlock.getType() == Material.CHEST) {
Chest adjacentChest = (Chest) adjacentChestBlock.getState();
if (chest.getInventory().getSize() == 27 && adjacentChest.getInventory().getSize() == 27) {
// 合并箱子
Inventory mergedInventory = Bukkit.createInventory(chest.getInventory().getHolder(), 54, "Merged Chest");
mergedInventory.setContents(chest.getInventory().getContents());
mergedInventory.setContents(adjacentChest.getInventory().getContents());
// 更新合并后的箱子
chest.getInventory().setContents(mergedInventory.getContents());
chest.update();
// 删除旧的HolographicDisplays文字
if (hologram != null) {
hologram.delete();
hologram = null;
}
// 创建并显示新的HolographicDisplays文字
Location hologramLocation = chestBlock.getLocation().add(0.5, 1.5, 0.5);
hologram = HolographicDisplaysAPI.createHologram(this, hologramLocation);
TextLine textLine = hologram.appendTextLine("Merged Chest");
hologram.spawn();
}
}
}
}
// 在插件重载后重新显示HolographicDisplays文字
@Override
public void onReload() {
if (hologram != null) {
hologram.spawn();
}
}
@Override
public void onDisable() {
if (hologram != null) {
hologram.delete();
}
}
}
请注意,这只是一个示例代码,你可能需要根据自己的需求进行修改和优化。另外,这个示例使用了HolographicDisplays插件的API,你需要确保已经正确安装和配置了HolographicDisplays插件
原文地址: http://www.cveoy.top/t/topic/h4ts 著作权归作者所有。请勿转载和采集!