C++ 智能家居系统服务器端开发:使用 SQLite3 数据库和 Socket 实现设备状态管理
C++ 智能家居系统服务器端开发:使用 SQLite3 数据库和 Socket 实现设备状态管理
本文将介绍如何使用 C++ 语言开发一个简单的智能家居系统服务器端,该服务器端能够使用 SQLite3 数据库存储设备状态,并通过 Socket 接收客户端请求,返回设备状态建议。
服务器端代码:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <arpa/inet.h>
#include <sqlite3.h>
#include <netinet/in.h>
#define MAX_BUFFER_SIZE 1024
typedef struct {
int uid;
char device_name[20];
char device_state[20];
char value[20];
char mode[20];
} Status;
typedef struct {
int sockfd;
struct sockaddr_in client_addr;
socklen_t client_addr_len;
sqlite3 *db;
} ServerContext;
void handleClientRequest(ServerContext *context) {
char buffer[MAX_BUFFER_SIZE];
int userid;
// 接收客户端发送的userid
ssize_t recvSize = recv(context->sockfd, &userid, sizeof(int), 0);
if (recvSize == -1) {
perror('userid接受失败\nrecv');
return;
} else if (recvSize == 0) {
perror('客户端已关闭连接');
return;
} else if (recvSize != sizeof(int)) {
perror('接收到的字节数不正确');
return;
}
userid = ntohl(userid); // 将网络字节序转换为主机字节序
printf('客户端已连接\n');
printf('userid:%d\n', userid);
// 查询数据库获取设备状态信息
char sql[100];
snprintf(sql, sizeof(sql), 'SELECT * FROM Status WHERE uid = %d', userid);
sqlite3_stmt *stmt = NULL;
int rc = sqlite3_prepare_v2(context->db, sql, -1, &stmt, NULL);
if (rc != SQLITE_OK) {
fprintf(stderr, '无法执行的语句: %s\n', sqlite3_errmsg(context->db));
return;
}
Status status;
memset(&status, 0, sizeof(Status)); // 清空status结构体
while (sqlite3_step(stmt) == SQLITE_ROW) {
status.uid = sqlite3_column_int(stmt, 1);
const unsigned char *device_name = sqlite3_column_text(stmt, 2);
if (device_name != NULL) {
strncpy(status.device_name, device_name, sizeof(status.device_name)-1);
status.device_name[sizeof(status.device_name)-1] = '\0';
}
const unsigned char *device_state = sqlite3_column_text(stmt, 3);
if (device_state != NULL) {
strncpy(status.device_state, device_state, sizeof(status.device_state)-1);
status.device_state[sizeof(status.device_state)-1] = '\0';
}
const unsigned char *value = sqlite3_column_text(stmt, 4);
if (value != NULL) {
strncpy(status.value, value, sizeof(status.value)-1);
status.value[sizeof(status.value)-1] = '\0';
}
const unsigned char *mode = sqlite3_column_text(stmt, 5);
if (mode != NULL) {
strncpy(status.mode, mode, sizeof(status.mode)-1);
status.mode[sizeof(status.mode)-1] = '\0';
}
}
sqlite3_finalize(stmt); // 释放查询结果集
if (strlen(status.device_name) == 0) {
perror('接收设备状态信息失败');
return;
}
// 分析设备状态并生成建议
char suggestion[MAX_BUFFER_SIZE];
if (strcmp(status.device_name, '空调') == 0) {
int temperature = atoi(status.value);
if (temperature < 24) {
snprintf(suggestion, sizeof(suggestion), '空调温度过低,建议提高温度至26℃');
} else {
snprintf(suggestion, sizeof(suggestion), '空调温度正常');
}
} else if (strcmp(status.device_name, '加湿器') == 0) {
int humidity = atoi(status.value);
if (humidity < 40 || humidity > 70) {
snprintf(suggestion, sizeof(suggestion), '加湿器湿度过高或过低,建议调整加湿器湿度');
} else {
snprintf(suggestion, sizeof(suggestion), '加湿器湿度正常');
}
} else {
snprintf(suggestion, sizeof(suggestion), '设备状态未知');
}
// 向客户端发送建议
ssize_t sendSize = send(context->sockfd, suggestion, strlen(suggestion), 0);
if (sendSize == -1) {
perror('发送失败\nsend');
return;
}
else{
printf('发送成功!');
}
printf('%s\n', suggestion);
}
int main() {
printf('正在连接中...\n');
int sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
perror('连接失败\nsocket');
return 1;
}
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(12345);
if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
perror('连接失败\nbind');
close(sockfd);
return 1;
}
if (listen(sockfd, 5) == -1) {
perror('连接失败\nlisten');
close(sockfd);
return 1;
}
sqlite3 *db;
int rc = sqlite3_open('/mnt/g/Qt/Client/Smarthome_Client/database/database.db', &db);
if (rc != SQLITE_OK) {
fprintf(stderr, '数据库打开失败: %s\n', sqlite3_errmsg(db));
return 1;
}
ServerContext context;
context.sockfd = sockfd;
context.client_addr_len = sizeof(context.client_addr);
context.db = db;
fd_set readfds;
int maxfd = sockfd;
while (1) {
FD_ZERO(&readfds);
FD_SET(sockfd, &readfds);
int activity = select(maxfd + 1, &readfds, NULL, NULL, NULL);
if (activity == -1) {
perror('select');
break;
}
if (FD_ISSET(sockfd, &readfds)) {
int clientSockfd = accept(sockfd, (struct sockaddr *)&context.client_addr, &context.client_addr_len);
if (clientSockfd == -1) {
perror('套接字接收失败\naccept');
break;
}
context.sockfd = clientSockfd;
handleClientRequest(&context);
close(clientSockfd);
}
}
sqlite3_close(db);
close(sockfd);
printf('服务器已关闭\n');
return 0;
}
#include <QWidget>
#include <QTcpSocket>
#include <QDebug>
#include <QByteArray>
#include <QTcpSocket>
namespace Ui {
class Procession;
}
class Procession : public QWidget
{
Q_OBJECT
public:
explicit Procession(int userid,QWidget *parent = nullptr);
~Procession();
void processionWidget();
private slots:
//void on_pushButton_clicked();
void connected();
void disconnected();
void readyRead();
void displayError(QAbstractSocket::SocketError error);
void on_connectBtn_clicked();
private:
Ui::Procession *ui;
int userid;
QTcpSocket* m_socket;
};
#endif // PROCESSION_H
客户端IP=127.0.0.1 Port=12345
root@WIN-K3C9KG85CB8:/home/SmartHome/Server# valgrind --leak-check=full ./main.exec
==3155== Memcheck, a memory error detector
==3155== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==3155== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info
==3155== Command: ./main.exec
==3155==
正在连接中...
建议发送成功!客户端已连接
userid:123
空调温度正常
客户端运行结果
正在连接中...
连接成功
解析服务器返回的数据失败
连接失败:远程主机关闭
连接失败
ifconfig运行结果
root@WIN-K3C9KG85CB8:/home/SmartHome/Server# ifconfig
eth0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500
inet 172.21.91.176 netmask 255.255.240.0 broadcast 172.21.95.255
inet6 fe80::215:5dff:fedd:6558 prefixlen 64 scopeid 0x20<link>
ether 00:15:5d:dd:65:58 txqueuelen 1000 (Ethernet)
RX packets 11543 bytes 15485605 (15.4 MB)
RX errors 0 dropped 0 overruns 0 frame 0
TX packets 2910 bytes 319768 (319.7 KB)
TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0
lo: flags=73<UP,LOOPBACK,RUNNING> mtu 65536
inet 127.0.0.1 netmask 255.0.0.0
inet6 ::1 prefixlen 128 scopeid 0x10<host>
loop txqueuelen 1000 (Local Loopback)
RX packets 511 bytes 31391 (31.3 KB)
RX errors 0 dropped 0 overruns 0 frame 0
TX packets 511 bytes 31391 (31.3 KB)
TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0
如何解决
客户端地址已设置成172.21.91.176
服务器运行结果
root@WIN-K3C9KG85CB8:/home/SmartHome/Server# valgrind --leak-check=full ./main.exec
==3194== Memcheck, a memory error detector
==3194== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==3194== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info
==3194== Command: ./main.exec
==3194==
正在连接中...
建议发送成功!客户端已连接
userid:123
空调温度正常
第二次点击客户端按键时服务器运行结果
客户端已连接
userid:123
空调温度正常
第三次点击客户端按键服务器运行结果
客户端已连接
userid:123
空调温度正常
客户端运行结果一直是下面这样
正在连接中...
连接成功
解析服务器返回的数据失败
连接失败:远程主机关闭
连接失败
客户端解析服务器发来的消息的代码
void Procession::readyRead()
{
QByteArray data = m_socket->readAll();
if (data.isEmpty()) {
ui->message->append('读取的数据为空');
return;
}
// 解析服务器返回的数据
QDataStream in(&data, QIODevice::ReadOnly);
QString suggestion;
in >> suggestion; // 使用重载的 >> 运算符来读取数据
if (in.status() != QDataStream::Ok) {
ui->message->append('解析服务器返回的数据失败');
return;
}
ui->message->append(suggestion);
m_socket->close();
}
客户端运行结果
正在连接中...
连接成功
连接失败
有什么问题,该如何解决
客户端代码更改为:
#include 'procession.h'
#include 'ui_procession.h'
#include <QAbstractSocket>
#include <QDebug>
Procession::Procession(int userid,QWidget *parent) :
QWidget(parent),
ui(new Ui::Procession),
userid(userid)
{
ui->setupUi(this);
processionWidget();
m_socket = new QTcpSocket(this);
//connect(ui->connectBtn, &QPushButton::clicked, this, &Procession::on_connectBtn_clicked);
connect(m_socket, &QTcpSocket::readyRead, this, &Procession::readyRead);
connect(m_socket, &QTcpSocket::connected, this, &Procession::connected);
connect(m_socket, &QTcpSocket::disconnected,this,&Procession::disconnected);
connect(m_socket, QOverload<QAbstractSocket::SocketError>::of(&QTcpSocket::error), this, &Procession::displayError);
}
Procession::~Procession()
{
delete ui;
// 在程序结束前关闭套接字
m_socket->close();
}
void Procession::processionWidget()
{
setWindowTitle('服务器通信');
setAutoFillBackground(true);
QPalette palette=this->palette();
QPixmap pixmap(':/user/image/image/net.jpg');
palette.setBrush(QPalette::Window, QBrush(pixmap));
setPalette(palette);
setFixedSize(600,400);
}
void Procession::connected()
{
ui->message->append('连接成功');
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out << static_cast<quint32>(this->userid);
qDebug()<<static_cast<quint32>(this->userid);
if (m_socket->write(block) == -1) {
ui->message->append('发送userid失败');
m_socket->close();
}
}
void Procession::disconnected()
{
ui->message->append('连接失败');
m_socket->close();
}
void Procession::readyRead()
{
QByteArray data = m_socket->readAll();
if (data.isEmpty()) {
ui->message->append('读取的数据为空');
return;
}
else{
ui->message->append('可以读取到服务器的数据');
}
/// 解析服务器返回的数据
QString suggestion = QString::fromUtf8(data);
ui->message->append(suggestion);
m_socket->close();
}
void Procession::displayError(QAbstractSocket::SocketError error)
{
QString errorMessage;
switch (error) {
case QAbstractSocket::ConnectionRefusedError:
errorMessage = '连接被拒绝';
break;
case QAbstractSocket::RemoteHostClosedError:
errorMessage = '远程主机关闭';
break;
case QAbstractSocket::HostNotFoundError:
errorMessage = '未找到主机';
break;
case QAbstractSocket::SocketTimeoutError:
errorMessage = '连接超时';
break;
case QAbstractSocket::NetworkError:
errorMessage = '网络错误';
break;
default:
errorMessage = '未知错误';
break;
}
ui->message->append('连接失败:' + errorMessage);
}
void Procession::on_connectBtn_clicked()
{
if (m_socket->state() == QAbstractSocket::ConnectedState) {
m_socket->disconnectFromHost(); // 先关闭套接字
}
ui->message->append('已经连接上服务器');
QString ip = ui->IP->text();
QString port = ui->port->text();
if (ip.isEmpty() || port.isEmpty()) {
ui->message->clear();
ui->message->append('请输入有效的IP地址和端口号');
return;
}
ui->message->clear();
ui->message->append('正在连接中...');
m_socket->connectToHost(ip, static_cast<quint16>(ui->port->text().toInt()));
}
客户端运行结果
正在连接中...
连接成功
可以读取到服务器的数据
空调温度正常
连接失败
如何解决客户端最后显示连接失败的问题
内容:根据客户端运行结果,可以看出客户端在连接成功后能够读取到服务器的数据,但是在读取完数据后显示连接失败。这可能是因为在读取完数据后,客户端关闭了套接字,导致连接失败。
解决这个问题的方法是,将客户端的套接字关闭操作移动到连接断开的槽函数中,而不是在读取完数据后关闭套接字。修改`disconnected()`函数的实现如下:
```cpp
void Procession::disconnected()
{
ui->message->append('连接断开');
m_socket->close();
}
这样,当连接断开时,会调用disconnected()函数,关闭套接字,并在界面上显示连接断开的消息。
另外,还需要修改readyRead()函数,将读取完数据后关闭套接字的操作移除,因为在连接断开时会调用disconnected()函数关闭套接字。修改后的readyRead()函数如下:
void Procession::readyRead()
{
QByteArray data = m_socket->readAll();
if (data.isEmpty()) {
ui->message->append('读取的数据为空');
return;
}
else{
ui->message->append('可以读取到服务器的数据');
}
/// 解析服务器返回的数据
QString suggestion = QString::fromUtf8(data);
ui->message->append(suggestion);
}
这样,当客户端读取到服务器的数据后,会在界面上显示数据,并等待连接断开时调用disconnected()函数关闭套接字。
通过以上修改,客户端应该能够正常连接服务器并显示服务器返回的数据,而不会显示连接失败的消息。
原文地址: http://www.cveoy.top/t/topic/fCEZ 著作权归作者所有。请勿转载和采集!