QT C++实现智能家居温湿度监控客户端 - 连接SQLite数据库
基于QT C++的智能家居温湿度监控客户端
本文介绍如何使用QT C++编写一个简单的智能家居温湿度监控客户端,该客户端能够连接到服务器,获取温湿度数据,并根据数据分析结果在GUI界面显示建议。
1. 数据库设计
数据库名为'database.db',包含两张表:
-
users表: 存储用户信息。
sql CREATE TABLE IF NOT EXISTS users ( uid INTEGER PRIMARY KEY AUTOINCREMENT, username varchar(10), passwd varchar(10) ); -
Status表: 存储智能家居设备状态信息。
sql CREATE TABLE IF NOT EXISTS Status ( sid INTEGER PRIMARY KEY AUTOINCREMENT, uid INTEGER , device_name varchar(10), device_state varchar(10), value varchar(10), mode varchar(10), FOREIGN KEY (uid) REFERENCES users (uid) );
2. 客户端实现
客户端使用QT C++编写,主要功能包括:
- 连接服务器- 发送用户ID- 接收服务器返回的建议信息- 在GUI界面显示建议信息
2.1 客户端头文件 (client.h)cpp#ifndef CLIENT_H#define CLIENT_H
#include
class Client : public QObject{ Q_OBJECTpublic: explicit Client(QObject *parent = nullptr);
signals: void connectionStatus(bool status); void suggestionReceived(QString suggestion);
public slots: void connectToServer(); void readData(); void displayError(QAbstractSocket::SocketError socketError);
private: QTcpSocket *socket;};
#endif // CLIENT_H
2.2 客户端源文件 (client.cpp)cpp#include 'client.h'
Client::Client(QObject *parent) : QObject(parent){ socket = new QTcpSocket(this);
connect(socket, SIGNAL(connected()), this, SLOT(readData())); connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(displayError(QAbstractSocket::SocketError)));}
void Client::connectToServer(){ socket->connectToHost('127.0.0.1', 1234); // 服务器的IP地址和端口号}
void Client::readData(){ socket->waitForReadyRead();
QByteArray data = socket->readAll(); QString suggestion = QString::fromUtf8(data); emit suggestionReceived(suggestion);}
void Client::displayError(QAbstractSocket::SocketError socketError){ QString errorString = socket->errorString(); // 在TextEdit中显示连接失败信息 qDebug() << '连接失败:' << errorString;}
2.3 客户端UI界面文件 (mainwindow.ui)xml MainWindow 0 0 400 300 Client -
Connect -
true 0 0 400 21
2.4 客户端主程序文件 (main.cpp)cpp#include 'mainwindow.h'#include 'client.h'#include
int main(int argc, char *argv[]){ QApplication a(argc, argv);
MainWindow w; w.show();
Client client;
QObject::connect(&w, SIGNAL(connectClicked()), &client, SLOT(connectToServer())); QObject::connect(&client, SIGNAL(connectionStatus(bool)), &w, SLOT(displayConnectionStatus(bool))); QObject::connect(&client, SIGNAL(suggestionReceived(QString)), &w, SLOT(displaySuggestion(QString)));
return a.exec();}
2.5 主窗口头文件 (mainwindow.h)cpp#ifndef MAINWINDOW_H#define MAINWINDOW_H
#include
QT_BEGIN_NAMESPACEnamespace Ui { class MainWindow; }QT_END_NAMESPACE
class MainWindow : public QMainWindow{ Q_OBJECT
public: MainWindow(QWidget *parent = nullptr); ~MainWindow();
signals: void connectClicked();
public slots: void displayConnectionStatus(bool status); void displaySuggestion(QString suggestion); void on_connectButton_clicked();
private: Ui::MainWindow *ui;};
#endif // MAINWINDOW_H
2.6 主窗口源文件 (mainwindow.cpp)cpp#include 'mainwindow.h'#include 'ui_mainwindow.h'
MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow){ ui->setupUi(this);
connect(ui->connectButton, SIGNAL(clicked()), this, SLOT(on_connectButton_clicked()));}
MainWindow::~MainWindow(){ delete ui;}
void MainWindow::displayConnectionStatus(bool status){ if (status) { ui->textEdit->append('连接成功'); } else { ui->textEdit->append('连接失败'); }}
void MainWindow::displaySuggestion(QString suggestion){ ui->textEdit->append(suggestion);}
void MainWindow::on_connectButton_clicked(){ emit connectClicked()
原文地址: http://www.cveoy.top/t/topic/fB89 著作权归作者所有。请勿转载和采集!