使用 Netty 构建多用户聊天室:服务器端、客户端代码及运行示例

本文将介绍如何使用 Netty 框架构建一个简单的多用户聊天室,包括服务器端和客户端的代码实现,并提供运行示例。

一、服务器端

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.concurrent.DefaultEventExecutorGroup;
import io.netty.util.concurrent.EventExecutorGroup;

import java.util.concurrent.ConcurrentHashMap;

public class MultiChatServer {
    private final int port;
    private final ConcurrentHashMap<String, ChannelHandlerContext> userMap = new ConcurrentHashMap<>();
    private final EventExecutorGroup group = new DefaultEventExecutorGroup(16);

    public MultiChatServer(int port) {
        this.port = port;
    }

    public void run() throws Exception {
        EventLoopGroup bossGroup = new NioEventLoopGroup();
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            ServerBootstrap b = new ServerBootstrap();
            b.group(bossGroup, workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatServerHandler(userMap, group));
                        }
                    })
                    .option(ChannelOption.SO_BACKLOG, 128)
                    .childOption(ChannelOption.SO_KEEPALIVE, true);

            ChannelFuture f = b.bind(port).sync();
            f.channel().closeFuture().sync();
        } finally {
            workerGroup.shutdownGracefully();
            bossGroup.shutdownGracefully();
        }
    }

    public static void main(String[] args) throws Exception {
        int port = 8080;
        new MultiChatServer(port).run();
    }
}

二、MultiChatServerHandler 类

import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.concurrent.EventExecutorGroup;

import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;

public class MultiChatServerHandler extends SimpleChannelInboundHandler<String> {
    private final ConcurrentHashMap<String, ChannelHandlerContext> userMap;
    private final EventExecutorGroup group;

    public MultiChatServerHandler(ConcurrentHashMap<String, ChannelHandlerContext> userMap, EventExecutorGroup group) {
        this.userMap = userMap;
        this.group = group;
    }

    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        System.out.println('Client connected: ' + ctx.channel().remoteAddress());
    }

    @Override
    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
        System.out.println('Client disconnected: ' + ctx.channel().remoteAddress());
        userMap.values().remove(ctx);
    }

    @Override
    protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
        String[] tokens = msg.split('|');
        String command = tokens[0];

        switch (command) {
            case 'LOGIN':
                handleLogin(ctx, tokens[1], tokens[2]);
                break;
            case 'LIST':
                handleList(ctx);
                break;
            case 'MSG':
                handleMessage(ctx, tokens[1], tokens[2]);
                break;
            case 'PRIVATE':
                handlePrivateMessage(ctx, tokens[1], tokens[2]);
                break;
            default:
                ctx.writeAndFlush('Invalid command: ' + command);
                break;
        }
    }

    private void handleLogin(ChannelHandlerContext ctx, String username, String password) {
        if (userMap.containsKey(username)) {
            ctx.writeAndFlush('User already logged in: ' + username);
        } else {
            userMap.put(username, ctx);
            ctx.writeAndFlush('Login successful: ' + username);
        }
    }

    private void handleList(ChannelHandlerContext ctx) {
        StringBuilder sb = new StringBuilder();
        sb.append('Available chat rooms:
');
        for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) {
            sb.append(entry.getKey()).append('
');
        }
        ctx.writeAndFlush(sb.toString());
    }

    private void handleMessage(ChannelHandlerContext ctx, String roomName, String message) {
        StringBuilder sb = new StringBuilder();
        sb.append('[').append(ctx.channel().remoteAddress()).append('] ').append(message).append('
');
        for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) {
            if (entry.getKey().equals(roomName)) {
                entry.getValue().writeAndFlush(sb.toString());
            }
        }
    }

    private void handlePrivateMessage(ChannelHandlerContext ctx, String recipient, String message) {
        StringBuilder sb = new StringBuilder();
        sb.append('[').append(ctx.channel().remoteAddress()).append('] (private) ').append(message).append('
');
        if (userMap.containsKey(recipient)) {
            userMap.get(recipient).writeAndFlush(sb.toString());
        } else {
            ctx.writeAndFlush('User not found: ' + recipient);
        }
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}

三、客户端

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;

import java.io.BufferedReader;
import java.io.InputStreamReader;

public class MultiChatClient {
    private final String host;
    private final int port;
    private ChannelHandlerContext ctx;

    public MultiChatClient(String host, int port) {
        this.host = host;
        this.port = port;
    }

    public void run() throws Exception {
        EventLoopGroup group = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            b.group(group)
                    .channel(NioSocketChannel.class)
                    .option(ChannelOption.SO_KEEPALIVE, true)
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatClientHandler());
                        }
                    });

            ChannelFuture f = b.connect(host, port).sync();
            ctx = f.channel().pipeline().context(MultiChatClientHandler.class);
            BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
            while (true) {
                String line = in.readLine();
                if (line == null) {
                    break;
                }
                ctx.writeAndFlush(line + '
');
            }
        } finally {
            group.shutdownGracefully();
        }
    }

    public static void main(String[] args) throws Exception {
        String host = 'localhost';
        int port = 8080;
        new MultiChatClient(host, port).run();
    }
}

四、MultiChatClientHandler 类

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;

public class MultiChatClientHandler extends SimpleChannelInboundHandler<String> {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
        System.out.println(msg);
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}

运行示例

  1. 将代码编译打包成名为 keshe.jar 的 JAR 包。
  2. 启动服务器端:java -jar keshe.jar 8080
  3. 启动客户端:java -jar keshe.jar localhost 8080

启动后,客户端需要输入以下命令:

  1. 登录:LOGIN|username|password
  2. 查看聊天室列表:LIST
  3. 发送消息到聊天室:MSG|roomName|message
  4. 发送私聊消息:PRIVATE|recipient|message

例如,在客户端中输入以下命令:

LOGIN|alice|password
MSG|room1|Hello everyone!

这将使用用户名 “alice” 和密码 “password” 登录到服务器,并向 “room1” 聊天室发送一条消息 “Hello everyone!”。

注意:

  • 用户名和密码由你自行设定。
  • 聊天室名称由你自行定义,只要是服务器上已经存在或者正在创建的用户昵称即可。
  • 服务器端和客户端需要在同一个网络下才能正常通信。

希望本文能够帮助你使用 Netty 框架构建一个简单的多用户聊天室。

Netty 实现多用户聊天室:服务器端、客户端代码及运行示例

原文地址: http://www.cveoy.top/t/topic/f10u 著作权归作者所有。请勿转载和采集!

免费AI点我,无需注册和登录