基于 Netty 的多用户聊天室系统实现

本文将提供使用 Netty 框架构建一个多用户聊天室系统的详细代码实现,包含服务器端、客户端和消息处理逻辑。

一、服务器端

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.concurrent.DefaultEventExecutorGroup;
import io.netty.util.concurrent.EventExecutorGroup;

import java.util.concurrent.ConcurrentHashMap;

public class MultiChatServer {
    private final int port;
    private final ConcurrentHashMap<String, ChannelHandlerContext> userMap = new ConcurrentHashMap<>();
    private final EventExecutorGroup group = new DefaultEventExecutorGroup(16);

    public MultiChatServer(int port) {
        this.port = port;
    }

    public void run() throws Exception {
        EventLoopGroup bossGroup = new NioEventLoopGroup();
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {
            ServerBootstrap b = new ServerBootstrap();
            b.group(bossGroup, workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatServerHandler(userMap, group));
                        }
                    })
                    .option(ChannelOption.SO_BACKLOG, 128)
                    .childOption(ChannelOption.SO_KEEPALIVE, true);

            ChannelFuture f = b.bind(port).sync();
            f.channel().closeFuture().sync();
        } finally {
            workerGroup.shutdownGracefully();
            bossGroup.shutdownGracefully();
        }
    }

    public static void main(String[] args) throws Exception {
        int port = 8080;
        new MultiChatServer(port).run();
    }
}

二、MultiChatServerHandler类

import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.concurrent.EventExecutorGroup;

import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;

public class MultiChatServerHandler extends SimpleChannelInboundHandler<String> {
    private final ConcurrentHashMap<String, ChannelHandlerContext> userMap;
    private final EventExecutorGroup group;

    public MultiChatServerHandler(ConcurrentHashMap<String, ChannelHandlerContext> userMap, EventExecutorGroup group) {
        this.userMap = userMap;
        this.group = group;
    }

    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("Client connected: " + ctx.channel().remoteAddress());
    }

    @Override
    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("Client disconnected: " + ctx.channel().remoteAddress());
        userMap.values().remove(ctx);
    }

    @Override
    protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
        String[] tokens = msg.split("|");
        String command = tokens[0];

        switch (command) {
            case "LOGIN":
                handleLogin(ctx, tokens[1], tokens[2]);
                break;
            case "LIST":
                handleList(ctx);
                break;
            case "MSG":
                handleMessage(ctx, tokens[1], tokens[2]);
                break;
            case "PRIVATE":
                handlePrivateMessage(ctx, tokens[1], tokens[2]);
                break;
            default:
                ctx.writeAndFlush("Invalid command: " + command);
                break;
        }
    }

    private void handleLogin(ChannelHandlerContext ctx, String username, String password) {
        if (userMap.containsKey(username)) {
            ctx.writeAndFlush("User already logged in: " + username);
        } else {
            userMap.put(username, ctx);
            ctx.writeAndFlush("Login successful: " + username);
        }
    }

    private void handleList(ChannelHandlerContext ctx) {
        StringBuilder sb = new StringBuilder();
        sb.append("Available chat rooms:
");
        for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) {
            sb.append(entry.getKey()).append("
");
        }
        ctx.writeAndFlush(sb.toString());
    }

    private void handleMessage(ChannelHandlerContext ctx, String roomName, String message) {
        StringBuilder sb = new StringBuilder();
        sb.append("[").append(ctx.channel().remoteAddress()).append("] ").append(message).append("
");
        for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) {
            if (entry.getKey().equals(roomName)) {
                entry.getValue().writeAndFlush(sb.toString());
            }
        }
    }

    private void handlePrivateMessage(ChannelHandlerContext ctx, String recipient, String message) {
        StringBuilder sb = new StringBuilder();
        sb.append("[").append(ctx.channel().remoteAddress()).append("] (private) ").append(message).append("
");
        if (userMap.containsKey(recipient)) {
            userMap.get(recipient).writeAndFlush(sb.toString());
        } else {
            ctx.writeAndFlush("User not found: " + recipient);
        }
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}

三、客户端

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;

import java.io.BufferedReader;
import java.io.InputStreamReader;

public class MultiChatClient {
    private final String host;
    private final int port;
    private ChannelHandlerContext ctx;

    public MultiChatClient(String host, int port) {
        this.host = host;
        this.port = port;
    }

    public void run() throws Exception {
        EventLoopGroup group = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            b.group(group)
                    .channel(NioSocketChannel.class)
                    .option(ChannelOption.SO_KEEPALIVE, true)
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatClientHandler());
                        }
                    });

            ChannelFuture f = b.connect(host, port).sync();
            ctx = f.channel().pipeline().context(MultiChatClientHandler.class);
            BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
            while (true) {
                String line = in.readLine();
                if (line == null) {
                    break;
                }
                ctx.writeAndFlush(line + "
");
            }
        } finally {
            group.shutdownGracefully();
        }
    }

    public static void main(String[] args) throws Exception {
        String host = "localhost";
        int port = 8080;
        new MultiChatClient(host, port).run();
    }
}

四、MultiChatClientHandler类

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;

public class MultiChatClientHandler extends SimpleChannelInboundHandler<String> {
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception {
        System.out.println(msg);
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}

运行示例

  1. 将以上代码分别保存为 MultiChatServer.java、MultiChatServerHandler.java、MultiChatClient.java 和 MultiChatClientHandler.java 文件。
  2. 编译代码:javac *.java
  3. 打包成jar文件:jar cvf keshe.jar *.class

在终端运行服务器端:

  1. 打开终端,进入jar包所在的目录
  2. 输入命令:java -jar keshe.jar
  3. 服务器端就会启动,监听8080端口

在终端运行客户端:

  1. 打开终端,进入jar包所在的目录
  2. 输入命令:java -jar keshe.jar
  3. 客户端就会启动,连接到服务器端的8080端口
  4. 在客户端输入命令,例如:
    • LOGIN|username|password:登录聊天室,其中username和password是自己的账号和密码
    • LIST:查看当前聊天室列表
    • MSG|roomName|message:在指定聊天室发送消息,其中roomName是聊天室名称,message是要发送的消息
    • PRIVATE|recipient|message:向指定用户发送私聊消息,其中recipient是接收者的用户名,message是要发送的消息
  5. 在客户端输入exit命令,可以退出聊天室

注意:

  • 由于使用了 ConcurrentHashMap 来存储用户和对应连接的 ChannelHandlerContext,确保了线程安全,可以方便地进行用户管理和消息广播。
  • 每个客户端连接都拥有一个唯一的 ChannelHandlerContext,用于发送和接收消息。
  • 代码中使用 StringDecoderStringEncoder 处理文本消息的编码和解码,方便进行消息传递和处理。
  • 为了方便测试,示例代码中使用了简单的用户名和密码验证,实际应用中需要使用更安全的认证机制。

希望本文的代码示例能够帮助您更好地理解使用 Netty 框架构建多用户聊天室系统的原理和方法。

基于 Netty 的多用户聊天室系统实现

原文地址: http://www.cveoy.top/t/topic/f10n 著作权归作者所有。请勿转载和采集!

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