使用Netty构建Java多人聊天室
使用Netty构建Java多人聊天室
这篇文章将指导您使用Netty构建一个简单的Java多人聊天室。我们将涵盖服务器和客户端的实现,以及用户登录、聊天室列表、消息发送和私聊功能。
一、服务器端
服务器端代码使用Netty框架处理网络连接和数据传输。javaimport io.netty.bootstrap.ServerBootstrap;import io.netty.channel.ChannelFuture;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.ChannelInitializer;import io.netty.channel.ChannelOption;import io.netty.channel.EventLoopGroup;import io.netty.channel.nio.NioEventLoopGroup;import io.netty.channel.socket.SocketChannel;import io.netty.channel.socket.nio.NioServerSocketChannel;import io.netty.handler.codec.string.StringDecoder;import io.netty.handler.codec.string.StringEncoder;import io.netty.util.concurrent.DefaultEventExecutorGroup;import io.netty.util.concurrent.EventExecutorGroup;
import java.util.concurrent.ConcurrentHashMap;
public class MultiChatServer { private final int port; private final ConcurrentHashMap<String, ChannelHandlerContext> userMap = new ConcurrentHashMap<>(); private final EventExecutorGroup group = new DefaultEventExecutorGroup(16);
public MultiChatServer(int port) { this.port = port; }
public void run() throws Exception { EventLoopGroup bossGroup = new NioEventLoopGroup(); EventLoopGroup workerGroup = new NioEventLoopGroup(); try { ServerBootstrap b = new ServerBootstrap(); b.group(bossGroup, workerGroup) .channel(NioServerSocketChannel.class) .childHandler(new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatServerHandler(userMap, group)); } }) .option(ChannelOption.SO_BACKLOG, 128) .childOption(ChannelOption.SO_KEEPALIVE, true);
ChannelFuture f = b.bind(port).sync(); f.channel().closeFuture().sync(); } finally { workerGroup.shutdownGracefully(); bossGroup.shutdownGracefully(); } }
public static void main(String[] args) throws Exception { int port = 8080; new MultiChatServer(port).run(); }}
二、MultiChatServerHandler类
该类处理服务器端的消息逻辑,包括用户登录、聊天室列表、消息发送和私聊功能。javaimport io.netty.channel.ChannelFuture;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.SimpleChannelInboundHandler;import io.netty.util.concurrent.EventExecutorGroup;
import java.util.Map;import java.util.concurrent.ConcurrentHashMap;
public class MultiChatServerHandler extends SimpleChannelInboundHandler
public MultiChatServerHandler(ConcurrentHashMap<String, ChannelHandlerContext> userMap, EventExecutorGroup group) { this.userMap = userMap; this.group = group; }
@Override public void channelActive(ChannelHandlerContext ctx) throws Exception { System.out.println('Client connected: ' + ctx.channel().remoteAddress()); }
@Override public void channelInactive(ChannelHandlerContext ctx) throws Exception { System.out.println('Client disconnected: ' + ctx.channel().remoteAddress()); userMap.values().remove(ctx); }
@Override protected void channelRead0(ChannelHandlerContext ctx, String msg) throws Exception { String[] tokens = msg.split('\|'); String command = tokens[0];
switch (command) { case 'LOGIN': handleLogin(ctx, tokens[1], tokens[2]); break; case 'LIST': handleList(ctx); break; case 'MSG': handleMessage(ctx, tokens[1], tokens[2]); break; case 'PRIVATE': handlePrivateMessage(ctx, tokens[1], tokens[2]); break; default: ctx.writeAndFlush('Invalid command: ' + command); break; } }
private void handleLogin(ChannelHandlerContext ctx, String username, String password) { if (userMap.containsKey(username)) { ctx.writeAndFlush('User already logged in: ' + username); } else { userMap.put(username, ctx); ctx.writeAndFlush('Login successful: ' + username); } }
private void handleList(ChannelHandlerContext ctx) { StringBuilder sb = new StringBuilder(); sb.append('Available chat rooms:
'); for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) { sb.append(entry.getKey()).append(' '); } ctx.writeAndFlush(sb.toString()); }
private void handleMessage(ChannelHandlerContext ctx, String roomName, String message) { StringBuilder sb = new StringBuilder(); sb.append('[').append(ctx.channel().remoteAddress()).append('] ').append(message).append('
'); for (Map.Entry<String, ChannelHandlerContext> entry : userMap.entrySet()) { if (entry.getKey().equals(roomName)) { entry.getValue().writeAndFlush(sb.toString()); } } }
private void handlePrivateMessage(ChannelHandlerContext ctx, String recipient, String message) { StringBuilder sb = new StringBuilder(); sb.append('[').append(ctx.channel().remoteAddress()).append('] (private) ').append(message).append('
'); if (userMap.containsKey(recipient)) { userMap.get(recipient).writeAndFlush(sb.toString()); } else { ctx.writeAndFlush('User not found: ' + recipient); } }
@Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { cause.printStackTrace(); ctx.close(); }}
三、客户端
客户端代码连接到服务器并发送/接收消息。javaimport io.netty.bootstrap.Bootstrap;import io.netty.channel.ChannelFuture;import io.netty.channel.ChannelHandlerContext;import io.netty.channel.ChannelInitializer;import io.netty.channel.ChannelOption;import io.netty.channel.EventLoopGroup;import io.netty.channel.nio.NioEventLoopGroup;import io.netty.channel.socket.SocketChannel;import io.netty.channel.socket.nio.NioSocketChannel;import io.netty.handler.codec.string.StringDecoder;import io.netty.handler.codec.string.StringEncoder;
import java.io.BufferedReader;import java.io.InputStreamReader;
public class MultiChatClient { private final String host; private final int port; private ChannelHandlerContext ctx;
public MultiChatClient(String host, int port) { this.host = host; this.port = port; }
public void run() throws Exception { EventLoopGroup group = new NioEventLoopGroup(); try { Bootstrap b = new Bootstrap(); b.group(group) .channel(NioSocketChannel.class) .option(ChannelOption.SO_KEEPALIVE, true) .handler(new ChannelInitializer<SocketChannel>() { @Override public void initChannel(SocketChannel ch) throws Exception { ch.pipeline().addLast(new StringDecoder(), new StringEncoder(), new MultiChatClientHandler()); } });
ChannelFuture f = b.connect(host, port).sync(); ctx = f.channel().pipeline().context(MultiChatClientHandler.class); BufferedReader in = new BufferedReader(new InputStreamReader(System.in)); while (true) { String line = in.readLine(); if (line == null) { break; } ctx.writeAndFlush(line + '
'); } } finally { group.shutdownGracefully(); } }
public static void main(String[] args) throws Exception { String host = 'localhost'; int port = 8080; new MultiChatClient(host, port).run(); }}
四、MultiChatClientHandler类
该类处理客户端的消息逻辑,包括接收服务器端的消息和向服务器端发送消息。javaimport io.netty.channel.ChannelHandlerContext;import io.netty.channel.SimpleChannelInboundHandler;
public class MultiChatClientHandler extends SimpleChannelInboundHandler
@Override public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception { cause.printStackTrace(); ctx.close(); }}
编译和运行
-
编译代码并打成jar包
在命令行中进入项目根目录,执行以下命令:
bash mvn clean package这将会编译项目并打成jar包,生成的jar包位于target目录下。
-
启动服务器端
在命令行中进入jar包所在目录,执行以下命令:
bash java -jar MultiChatServer.jar这将会启动服务器端,并监听8080端口。如果一切正常,控制台会输出'Server started: localhost:8080'。
-
启动客户端
在命令行中进入jar包所在目录,执行以下命令:
bash java -jar MultiChatClient.jar这将会启动客户端,并连接到服务器端。如果一切正常,客户端会等待用户输入消息。
客户端使用说明
客户端启动后,会等待用户输入消息。用户可以输入以下指令:
LOGIN|username|password:登录到聊天室,其中username和password分别表示用户名和密码。-LIST:列出当前可用的聊天室。-MSG|roomName|message:向指定聊天室发送消息,其中roomName表示聊天室名称,message表示要发送的消息。-PRIVATE|recipient|message:向指定用户发送私聊消息,其中recipient表示接收者用户名,message表示要发送的消息。
示例:
-
登录到聊天室:
LOGIN|alice|password -
向聊天室发送消息:
MSG|room1|hello world! -
向其他用户发送私聊消息:
PRIVATE|bob|hi there!
希望这篇文章能够帮助您使用Netty构建自己的Java多人聊天室!
原文地址: http://www.cveoy.top/t/topic/f10a 著作权归作者所有。请勿转载和采集!