Here is an example code for STM32F4 using DMA and SPI3 to display data on an LCD that requires access to video memory:

#include "stm32f4xx.h"

#define LCD_WIDTH 240
#define LCD_HEIGHT 320

uint16_t video_memory[LCD_WIDTH * LCD_HEIGHT];

void init_spi3(void) {
    // Enable SPI3 clock
    RCC_APB1PeriphClockCmd(RCC_APB1Periph_SPI3, ENABLE);

    // Configure GPIO pins for SPI3
    GPIO_InitTypeDef GPIO_InitStructure;
    GPIO_InitStructure.GPIO_Pin = GPIO_Pin_3 | GPIO_Pin_4 | GPIO_Pin_5;
    GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
    GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
    GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
    GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_UP;
    GPIO_Init(GPIOB, &GPIO_InitStructure);

    // Connect SPI3 pins to alternate functions
    GPIO_PinAFConfig(GPIOB, GPIO_PinSource3, GPIO_AF_SPI3);
    GPIO_PinAFConfig(GPIOB, GPIO_PinSource4, GPIO_AF_SPI3);
    GPIO_PinAFConfig(GPIOB, GPIO_PinSource5, GPIO_AF_SPI3);

    // Configure SPI3
    SPI_InitTypeDef SPI_InitStructure;
    SPI_InitStructure.SPI_Direction = SPI_Direction_1Line_Tx;
    SPI_InitStructure.SPI_Mode = SPI_Mode_Master;
    SPI_InitStructure.SPI_DataSize = SPI_DataSize_16b;
    SPI_InitStructure.SPI_CPOL = SPI_CPOL_High;
    SPI_InitStructure.SPI_CPHA = SPI_CPHA_2Edge;
    SPI_InitStructure.SPI_NSS = SPI_NSS_Soft;
    SPI_InitStructure.SPI_BaudRatePrescaler = SPI_BaudRatePrescaler_2;
    SPI_InitStructure.SPI_FirstBit = SPI_FirstBit_MSB;
    SPI_InitStructure.SPI_CRCPolynomial = 7;
    SPI_Init(SPI3, &SPI_InitStructure);

    // Enable SPI3
    SPI_Cmd(SPI3, ENABLE);
}

void init_dma2(void) {
    // Enable DMA2 clock
    RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_DMA2, ENABLE);

    // Configure DMA2 channel 3
    DMA_InitTypeDef DMA_InitStructure;
    DMA_InitStructure.DMA_Channel = DMA_Channel_3;
    DMA_InitStructure.DMA_PeripheralBaseAddr = (uint32_t)&(SPI3->DR);
    DMA_InitStructure.DMA_Memory0BaseAddr = (uint32_t)video_memory;
    DMA_InitStructure.DMA_DIR = DMA_DIR_MemoryToPeripheral;
    DMA_InitStructure.DMA_BufferSize = LCD_WIDTH * LCD_HEIGHT;
    DMA_InitStructure.DMA_PeripheralInc = DMA_PeripheralInc_Disable;
    DMA_InitStructure.DMA_MemoryInc = DMA_MemoryInc_Enable;
    DMA_InitStructure.DMA_PeripheralDataSize = DMA_PeripheralDataSize_HalfWord;
    DMA_InitStructure.DMA_MemoryDataSize = DMA_MemoryDataSize_HalfWord;
    DMA_InitStructure.DMA_Mode = DMA_Mode_Normal;
    DMA_InitStructure.DMA_Priority = DMA_Priority_High;
    DMA_InitStructure.DMA_FIFOMode = DMA_FIFOMode_Disable;
    DMA_InitStructure.DMA_FIFOThreshold = DMA_FIFOThreshold_HalfFull;
    DMA_InitStructure.DMA_MemoryBurst = DMA_MemoryBurst_Single;
    DMA_InitStructure.DMA_PeripheralBurst = DMA_PeripheralBurst_Single;
    DMA_Init(DMA2_Stream3, &DMA_InitStructure);

    // Enable DMA2 channel 3
    DMA_Cmd(DMA2_Stream3, ENABLE);
}

int main(void) {
    // Initialize SPI3 and DMA2
    init_spi3();
    init_dma2();

    // Wait for DMA transfer to complete
    while (DMA_GetFlagStatus(DMA2_Stream3, DMA_FLAG_TCIF3) == RESET);

    // Do something with video_memory...

    // Infinite loop
    while (1) {

    }
}

Note that this code assumes that the LCD requires access to video memory, which is stored in the video_memory array. You will need to modify this code to match the specific requirements of your LCD.


原文地址: http://www.cveoy.top/t/topic/bHiO 著作权归作者所有。请勿转载和采集!

免费AI点我,无需注册和登录